![Support/Bug]The results from different distance measuring methods comes out with very inconsistent results, please come take a look? · Issue #929 · mapbox/mapbox-unity-sdk · GitHub Support/Bug]The results from different distance measuring methods comes out with very inconsistent results, please come take a look? · Issue #929 · mapbox/mapbox-unity-sdk · GitHub](https://user-images.githubusercontent.com/39035665/43256365-62d9820c-90c4-11e8-95f0-dcace6ab004c.png)
Support/Bug]The results from different distance measuring methods comes out with very inconsistent results, please come take a look? · Issue #929 · mapbox/mapbox-unity-sdk · GitHub
![How to calculate the distance between specific side of an object and the closest to it surface's edge - Unity Answers How to calculate the distance between specific side of an object and the closest to it surface's edge - Unity Answers](https://answers.unity.com/storage/temp/179204-%D0%B8%D0%B7%D0%BE%D0%B1%D1%80%D0%B0%D0%B6%D0%B5%D0%BD%D0%B8%D0%B5-2021-04-14-160833.png)
How to calculate the distance between specific side of an object and the closest to it surface's edge - Unity Answers
![unity - Is it possible to project a vector on another vector to calculate the distance without raycasting - Game Development Stack Exchange unity - Is it possible to project a vector on another vector to calculate the distance without raycasting - Game Development Stack Exchange](https://i.stack.imgur.com/XKCXw.png)